- #AUTODESK SKETCHBOOK MOBILE COMICS ANDROID#
- #AUTODESK SKETCHBOOK MOBILE COMICS PRO#
- #AUTODESK SKETCHBOOK MOBILE COMICS PC#
- #AUTODESK SKETCHBOOK MOBILE COMICS PROFESSIONAL#
Skottie Young: I am Skottie Young, and I am a cartoonist who has been drawing comic books at marvel for ten years. We have a program doing this in China now, were things are being taught like having a steady hand and other skills.Ĭomics and Gaming Magazine was also able to speak with Marvel artist Skottie Young who wanted to speak to us about how he values the Sketchbook's ability to feel true illustrating on paper. Our next thing is if we want to have the programs to teach our customers techniques, from the programs to drawing skills. We have different levels of technology for different needs and people.
#AUTODESK SKETCHBOOK MOBILE COMICS PC#
On the PC we have something similar thing to that line blurring with sketchbook designer.
#AUTODESK SKETCHBOOK MOBILE COMICS PRO#
We also don't want people to need weeks of training to use software.ĬGM: Do you see a future with SketchBook Pro and a SketchBook Elite? The mains are pros, so we always want to have the pro features, we don't want to build toys.
#AUTODESK SKETCHBOOK MOBILE COMICS PROFESSIONAL#
Will be we be seeing a large range of these products starting from the entry level to the pro level, or are we staying in this professional level. TH: We are working very closely with Wacom and other products to try and adopt new technologies and procedures. We don't want to start from scratch.ĬGM: What cooperation does Autodesk have with third party products? A version 2 would allow us to leave some technology behind, which could be an advantage with quad cores coming. It's not so much about making more money from our point. Right now, a lot our products are incremental, you buy one, and you get updates as they come. Another key area is connecting people together, and allowing them to share. There are still a lot of things to do, especially with new technologies like quad cores. TH: We are going to try to do more things of course I think SketchBook has a great following.
#AUTODESK SKETCHBOOK MOBILE COMICS ANDROID#
For example, the android can have a sort of ruler for straight lines and angles, which the iOS device doesn't.ĬGM: Is there going to be a SketchBook Pro 2? TH: It's pretty much the same the features on the Android can sometimes do things a little easier than the Apple devices. TH: It depends on people's styles and behaviors I've seen amazing people use just their fingers.ĬGM: Is the feature set the same between the iOS and the android? But the key breakout was the iPad.ĬGM: Are the Autodesk products better with styluses? People were asking 'who would ever sketch with a finger on a device the size of a phone?' Eventually there was a huge ramp up and a lot of people were using it. TH: People were surprised at the beginning. With Android we have to cater to certain things, and find a balance of that.ĬGM: How was the first reaction to the first SketchBook Pro coming out on the iPod Touch?
TH: Our team did very well the only kind of challenge we have is all the different devices that run Android. Technology is emerging and with the right people we can push to tech together.ĬGM: Was there a challenge from the iOS to the android operating system? TH: The first sketchbook we had was on the first iPod Touch, and it was pretty decent, but now with the iPad 2, we can have very powerful products. It's not so much a living as much as a hobby for this group.ĬGM: So did you find it a challenge that capacitive touch screens don't have pressure sensitivity? Or was it more how can we work with this to make it better?
But we are seeing more and more hobbyists getting into it as well. So SketchBook is now for a broad range of users, one of those is of course the professional users, it's for the serious professionals in design. TH: It started as a really high-end technology 20 years ago, and now with the tablets, it has become more ubiquitous. TH: Yes, it's part of the products in our line.ĬGM: Give me the spiel of what SketchBook Pro does. Thomas Heermann: I'm the director or product management for a group called consumer group our key goal is to take the professional products and reach more consumers with them.ĬGM: So, do you work with SketchBook Pro? The 3D design and illustrating giant was showing off the widely used mobile version of the app (SketchBook Mobile) as the centerpiece of the event, and had developers and illustrators on hand to demonstrate and speak about the program.Ĭomics and Gaming Magazine was able to meet up with Autodesk's Product Manager Thomas Heermann to ask him some questions about what SketchBook offers to casual and professional users.Ĭomics and Gaming Magazine: What do you do at Autodesk? The Toronto office of Autodesk opened its doors to allow press to get some more insight into company's popular SketchBook app.